There are often several ways to do something in Blender, and it’s useful to be exposed to them all as you go along. I actually prefer method of using a Shinkwrap modifier now, but it makes sense to stick with the techniques a tutorial offers. Use P -> Selection to separate the still. Use Esc or right mouse-click to leave the duplicated part in its original position, overlapping the original full mesh of the donut. Use Shift D to duplicate the selected part of the mesh only. If you start with something more bite size, introduced by an instructor who doesn’t ramble nor jump around randomly (like Joseph’s recommendation Grant Abbitt, who’s my favourite Blender tutor) you’ll very quickly be able to do that donut by yourself without any problems. The tutorial instructions are to: Select the top half of the donut with the mouse in edit mode using X-ray. I started with that too, and almost dropped Blender completely because it was so frustrating to follow. Please don’t lose heart because of the bloody donut. That’s supposed to snap only to the target that the source was initially near, which should be the donut surface. Ive started the tutorial over several times to reinforce the concepts and have enjoyed the process despite some minor setbacks. The good news: everything has been going swimmingly so far. In your place the one thing I see that could help is checking Snap to Same Target. Blender Guru 2.77M subscribers Subscribe Subscribed 215K Share 8.6M views 2 years ago Blender 3.0 Beginner Donut Tutorial (OLD) UPDATE 2023: There's a new version of this tutorial. Im on part 9 of the Blender Guru donut tutorial - geometry nodes. I haven’t responded because I am still on 3.1 and snapping has changed a lot since, so none of my old techniques will work. ![]() Welcome to the Fellowship of the Torus of Doom.
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